I am trying to create a 3d room in opengl.
Making a floor in opengl.
Here i will show you how you might go about doing that.
I want to create a 3d room with camera view set to certain angle and place a table and teapot in the room.
If you recall how we made our cubes we specified the four vertices that we wanted to color in and that was it.
Initially stenciling is not used so if you look by holding down the left mouse button and moving at the dinosaur from below the floor you ll see a bogus dinosaur and appreciate how the basic technique works.
So opengl has all the features needed to render fast high quality.
Floor returns a value equal to the nearest integer that is less than or equal to x.
Draw reflection of object on the floor using opengl utility toolkit glut drawing reflection capture the extra realism of the object in 3d programming for example bouncing ball having its reflection on the floor can make the bouncing scenario more beautiful and realistic.
1 1 1 1 1 1 1 1 1 1 1 1 do the same with your other walls that don t show up.
The example has a mode using opengl stenciling to avoid drawing the reflection not on the top of the floor.